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 | | time | views | |
 | Ubershader Course 03: Expanding the Shader: Fake Caustics, SSS, and Utility Effects | 30:24 | 4,888 | |
 | Ubershader Course 04: Finishing Up: Node Cleanup, Organization, and Usage | 29:53 | 3,713 | |
 | Ubershader Course 01: Overview of Ubershader Controls | 18:13 | 12,958 | |
 | Creating a Custom Menu with Python Scripting | 23:22 | 18,509 | |
 | Tip: Using the Operator History in Blender | 5:52 | 9,545 | |
 | Using the Quick Tools Add-on in Blender | 14:18 | 14,633 | |
 | Rigging a Spiral Phone Chord in Blender | 21:55 | 28,208 | |
 | Introduction to Dynamic Topology Sculpting in Blender | 28:40 | 142,090 | |
 | Hard-Surface Weapon Retopology in Blender | 1:47 | 22,136 | |
 | Quick Rigging With Rigify in Blender | 22:51 | 240,847 | |
 | Task Automation with Python Scripting in Blender | 31:47 | 24,890 | |
 | Sculpting a Sci-Fi Weapon - part 1 | 4:50 | 26,979 | |
 | Non-Destructive Modeling with Shape Keys in Blender | 19:50 | 21,206 | |
 | TIP: Using the F2 Add-on | 9:28 | 24,695 | |
 | Introduction to Hard-Surface Modeling in Blender - Citizen Series Part 2 | 17:40 | 30,169 | 1 list |
 | Introduction to Hard-Surface Modeling in Blender - Citizen Series Part 1 | 7:11 | 32,039 | 1 list |
 | Introduction to Hard-Surface Modeling in Blender - Citizen Series | 1:90 | 40,336 | 1 list |
 | Modeling with Cloth Simulation in Blender | 42:21 | 50,996 | |
 | Creating Mist in Blender and Cycles with Z Depth | 26:30 | 22,588 | |
 | Blender Basics - 06 - Rendering | 8:18 | 72,000 | 1 list |
 | Blender Basics - 05 - Shading and Lighting | 20:50 | 153,484 | 1 list |
 | Blender Basics - 04 - Animation | 18:33 | 123,027 | 1 list |
 | Blender Basics - 03 - Modeling | 31:12 | 407,739 | 1 list |
 | Blender Basics - 02 - Interface and Navigation | 12:00 | 344,476 | 1 list |
 | Blender Basics - 01 - Downloading and Installing | 2:49 | 143,383 | 1 list |
 | Blender Basics - 00 - Introduction | 1:10 | 485,026 | 1 list |
 | Styling and Rendering Long Hair with Blender and Cycles - Introduction | 7:48 | 132,253 | |
 | Falling Buttons Image Montage with Rigid Bodies - Final Result | 0:11 | 10,373 | |
 | Using Rigid Body Physics to Create a Falling Buttons Image | 44:70 | 32,490 | |
 | Using Blender's Light Path Node for Cycles | 32:55 | 28,125 | |
 | Blender 2.66 Overview - 03 - UI and Usability | 11:28 | 27,861 | |
 | Blender 2.66 Overview - 04 - Cycles Hair Strand Rendering | 17:22 | 21,211 | |
 | Blender 2.66 Overview - 06 - Modifiers | 12:25 | 17,898 | |
 | Blender 2.66 Overview - 05 - Mesh Modeling | 3:35 | 19,473 | |
 | Blender 2.66 Overview - 02 - Rigid Body Physics Simulations | 12:21 | 38,313 | |
 | Blender 2.66 Overview - 01 - Dynamic Topology | 14:32 | 48,835 | |
 | Blender 2.66 Overview - 00 - Intro | 1:20 | 40,420 | |
 | Animating a Book in Blender -- Part 05 -- Rendering in Cycles | 1:17:17 | 8,058 | |
 | Animating a Book in Blender -- Part 04 | 1:10:48 | 8,411 | |
 | Rendering a Guitar in Blender with Cycles | 53:47 | 5,540 | |
 | Modeling a Soccer Ball in Blender | 12:58 | 12,831 | |
 | Shoe Modeling in Blender -- Part 01 | 55:26 | 26,975 | |
 | Shoe Modeling in Blender -- Part 02 | 54:00 | 6,481 | |
 | Female Body Character Modeling Series -- Part 12 -- Hands base | 22:00 | 18,139 | |
 | Rendering Realistic Headphones in Blender Cycles | 48:19 | 10,165 | |
 | Introduction to Shape Keys in Blender 2.6 | 8:44 | 31,361 | |
 | Creating a Rocket with a Smoke Trail in Blender | 46:36 | 19,196 | |
 | Female Body Character Modeling Series -- Part 11 -- Arms and Legs | 41:14 | 13,939 | |
 | Making Shadeless Materials for Cycles in Blender | 8:45 | 9,499 | |
 | Female Body Character Modeling Series -- Part 10 -- Torso | 51:26 | 25,742 | |
 | Using Blender's Bilateral Blur Compositing Node | 24:41 | 13,258 | 1 list |
 | Introduction to Compositing in Blender -- round 2 | 35:53 | 7,635 | |
 | Character Modeling: Creating a Cartoon-Style Groundhog -- Part 04 | 55:38 | 8,435 | |
 | Combining and creating GLSL Matcap Materials | 18:24 | 5,976 | |
 | Character Modeling: Creating a Cartoon-Style Groundhog -- Part 03 | 54:19 | 7,467 | |
 | Character Modeling: Creating a Cartoon-Style Groundhog -- Part 02 | 53:37 | 6,622 | |
 | Character Modeling: Creating a Cartoon-Style Groundhog -- Part 01 | 43:18 | 24,252 | |
 | Creating a 3D Speaker Box Icon | 1:05:42 | 8,762 | |
 | Creating an Advanced Face Rig -- Part 1.2 -- Mirroring Shape Keys | 8:15 | 13,552 | |
 | Blender Feature: Using the Spin Tool | 9:45 | 7,602 | |
 | Simulating Fire in Blender - Tutorial coming soon! | 0:50 | 21,455 | |
 | Blender Cookie Live Stream | 1:01:33 | 0 | |
 | Resource: Sculpting Brushes and Normal Map Greeble Pack | 21:20 | 18,746 | |
 | Modeling for 3D Printing with Shapeways | 33:48 | 77,520 | |
 | Using Blender's Color Correction Node in Compositing | 18:43 | 9,556 | |
 | Shattering a Coffee Cup - Part 05 - Compositing in Blender | 28:52 | 46,359 | 1 list |
 | Reducing Caustic Noise in Blender Cycles | 10:39 | 39,050 | 1 list |
 | Creature Modeling for Production DVD - Intro and Artwork Analysis | 8:90 | 20,807 | |
 | Shattering a Coffee Cup - Part 04 - Shading and Rendering in Cycles | 40:13 | 19,969 | |
 | Shattering a Coffee Cup - Part 03 - Fluid Simulation | 28:44 | 28,134 | 1 list |
 | Blender Cookie Live Stream - Dec 20, 2012 | 1:14:54 | 0 | |
 | Using the Cell Fracture Add-on - Part 02 Final Result | 0:90 | 3,379 | |
 | Using the Cell Fracture Add-on - Part 02 | 25:36 | 67,496 | 1 list |
 | Mastering Modeling in Blender - January 2013 | 2:18 | 27,535 | |
 | Compositing Cycles Render Passes in Blender | 55:24 | 36,880 | 1 list |
 | Breaking Objects with the Cell Fracture Add-on Test Render | 0:13 | 18,448 | 1 list |
 | Using the Cell Fracture Add-on in Blender - Part 01 | 11:43 | 192,321 | 1 list |
 | Creature Modeling for Production Training DVD - Pre-order | 1:14 | 41,761 | |
 | Animation Toolkit - Training Series for Character Animation in Blender - Trailer | 2:27 | 176,537 | |
 | Animation Toolkit Scene - Waiter VS Death | 0:23 | 9,483 | |
 | Animation Toolkit Scene - Cheap Crook | 0:16 | 8,209 | |
 | Animation Toolkit - Training Series for Character Animation in Blender - Introduction | 1:50 | 10,438 | |
 | Creating a 3D Typography Effect in Blender | 1:23:36 | 48,114 | 1 list |
 | Rendering a Sports Car in Blender Cycles - part 02 | 1:19:31 | 14,866 | |
 | Blender: Introduction to Character Rigging | 45:33 | 82,056 | |
 | Rendering a Sports Car in Blender Cycles - part 01 | 59:44 | 42,925 | |
 | Modeling the Female Body Series -- Part 01 | 30:58 | 118,161 | |
 | introduction to uv unwrapping 1280x720 | 20:14 | 74,567 | |
 | Blender Topology Collection: Shoulder overview | 11:12 | 7,441 | |
 | Blender Topology Collection: Hand Overview | 14:40 | 11,448 | |
 | Blender Conference 2010: Topology in Theory and Practice | 49:17 | 25,540 | |
 | Blender Topology Collection: Foot overview | 10:70 | 6,461 | |
 | Blender Topology Collection: Male and Female Torso | 19:12 | 30,163 | |
 | Blender Topology Collection: Head Overview | 19:23 | 43,190 | |
 | Tip: Cutting a Hole in a Curved Surface -- Revisit | 12:47 | 18,111 | |
 | Introduction to the Baker Series | 14:51 | 49,127 | |
 | Introduction to Blender's Node Groups | 15:00 | 21,405 | |
 | Using Frame Nodes in Blender for Clean and Organized Node Setups | 8:58 | 7,970 | |
 | Blender Conference 2012 - Jonathan Williamson: Working with Complex Topology | 1:22:20 | 20,495 | |
 | Improving Blender Renders with Photography Techniques - Part 04 | 11:47 | 10,250 | |
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