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Digital Clay - BC1-1801 - Getting Started with 3D Modeling in Blender - Week 31:34:362 130
CGC Classic: Female Character Modeling Pt. 5 - Mouth Topology (Blender 2.6)23:261 774
CGC Classic: Female Character Modeling Pt. 4 - Nose Topology (Blender 2.6)32:191 970
CGC Classic: Female Character Modeling Pt. 3 - Eye Topology (Blender 2.6)39:702 765
CGC Classic: Female Character Modeling Pt. 2 - Major Face Loops (Blender 2.6)31:564 100
CGC Classic: Female Character Modeling Pt. 1 - Modeling the Base (Blender 2.6)31:226 852
Fundamentals of Rigging in Blender - Course Teaser1:151 880
Pushing and Pulling Verts - BC1-1801 - Getting Started with 3D Modeling in Blender - Week 22:06:133 142
Intro to Texturing Game Assets with Blender - Course Teaser0:451 813
CGC Classic: Modeling a Porsche Pt. 9 - Headlights and Door Handles (Blender 2.6)44:19880
CGC Classic: Modeling a Porsche Pt. 8 - Grill and Topology Cleanup (Blender 2.6)20:15943
CGC Classic: Modeling a Porsche Pt. 7 - Detailing (Blender 2.6)50:181 107
CGC Classic: Modeling a Porsche Pt. 6 - Wheel Rims and Tire Treads (Blender 2.6)45:481 280
Intro to Modeling Video Game Assets with Blender - Course Teaser1:702 389
BC1-1801 Getting Started with 3D Modeling in Blender - Week 11:40:435 115
Creating Stylized Characters - March 2018 Class Announcement1:191 588
CGC Classic: Modeling a Porsche Pt. 5 - Windows and Mirrors (Blender 2.4)55:291 194
CGC Classic: Modeling a Porsche Pt. 4 - Trunk and Spoiler (Blender 2.4)30:101 141
CGC Classic: Modeling a Porsche Pt. 3 - Rear Bumper (Blender 2.4)47:171 439
CGC Classic: Modeling a Porsche Pt. 2 - Doors and Roof (Blender 2.4)26:501 888
CGC Classic: Modeling a Porsche Pt. 1 - Hood, Bumper, and Fenders (Blender 2.4)56:205 222
Mesh Modeling Bootcamp - Course Teaser2:105 254
Match Your Favorite Lighting Example - CGC Live Event1:08:201 723
Fundamentals of Animation in Blender - Course Teaser1:903 066
Creating Plants in Blender - Course Teaser0:343 528
CGC Classic: Creating Uniformity with Particles (Blender 2.6)43:533 369
Goblin Sculpting Pt. 4 - CGC Live Event1:30:801 066
Creating Realistic Grass in Blender - Course Teaser0:342 719
CGC Classic: Modeling a Temple Pt. 2 (Blender 2.6)22:541 784
CGC Classic: Modeling a Temple Pt. 1 (Blender 2.6)45:233 808
Goblin Sculpting Pt. 3 - CGC Live Event1:30:401 080
Creating Hair Cards in Blender for Realtime Characters - Course Teaser0:494 350
CGC Classic: Rigging a Piston (Blender 2.4)9:192 184
Building Modular Game Assets with Blender - Course Teaser0:363 272
Goblin Sculpting Pt. 2 - CGC Live Event1:33:701 246
CGC Classic: Using Blender's Knife Tool (Blender 2.6)8:412 396
Goblin Sculpting Pt. 1 - CGC Live Event1:30:442 837
CGC Classic: Creating a Steampunk Telescope (Blender 2.4)43:491 294
Retopoflow 2.0 Demo with Jonathan Williamson - CGC Live Event1:02:549 529
CGC Classic: Creating a Barrel (Blender 2.4)47:442 190
Jonathan Williamson on Learning Blender, Transitioning from Training - CGC Live Interview1:37:352 500
CGC Classic: Modeling a Hippo Pt. 5 - Baking UVs (Blender 2.6)25:411 424
CGC Classic: Modeling a Hippo Pt. 4 - Retopology (Blender 2.6)28:291 739
CGC Classic: Modeling a Hippo Pt. 3 - Sculpt More Detail (Blender 2.6)12:451 472
CGC Classic: Modeling a Hippo Pt. 2 - Sculpting Detail (Blender 2.6)34:592 521
CGC Classic: Modeling a Hippo Pt. 1 - Modeling the Basemesh (Blender 2.6)15:294 240
Jonathan Lampel on Texturing FPS Weapons and Substance Painter - CGC Live Event1:06:313 065
Wayne Dixon on Blender Lip Sync, Animation Critiques, AMA - CGC Live Event1:34:501 802
CGC Classic: Creating a 2D Snowflake Pattern (Blender 2.4)40:391 397
Earning Income with the Blender Market - CGC Live Event1:13:401 720
Announcing CGC Classes2:536 883
CGC Classic: Lighting and Rendering a Drink Can (Blender 2.6)56:461 826
Tom Wright, Naughty Dog and Epic Games Industry Veteran - CGC Live Interview49:151 629
Texturing Weapons in Blender and Substance Painter - Course Teaser1:403 555
CGC Classic: Creating a Teddy Bear Pt. 2 - Texturing (Blender 2.4)19:45966
CGC Classic: Creating a Teddy Bear Pt. 1 - Modeling (Blender 2.4)31:292 135
Demystifying Lip Sync Animation - Course Teaser1:113 053
CGC Classic: Creating an Urban Stairway Pt. 4 - Adding Fine Detail (Blender 2.4)31:251 127
CGC Classic: Creating an Urban Stairway Pt. 3 - Modeling Detail (Blender 2.4)47:501 233
CGC Classic: Creating an Urban Stairway Pt. 2 - Modeling the Rails (Blender 2.4)52:261 620
CGC Classic: Creating an Urban Stairway Pt. 1 - Layout (Blender 2.4)17:363 172
Daily Dweebs Film Review - CGC Live Event58:901 507
CGC Classic: Creating a Cartoon Turtle Pt. 7 - Animation (Blender 2.6)36:394 588
CGC Classic: Creating a Cartoon Turtle Pt. 6 - Face Rigging (Blender 2.6)55:584 258
CGC Classic: Creating a Cartoon Turtle Pt. 5 - Rendering (Blender 2.6)24:523 174
CGC Classic: Creating a Cartoon Turtle Pt. 4 - Texturing (Blender 2.6)45:523 897
CGC Classic: Creating a Cartoon Turtle Pt. 3 - Adding Detail (Blender 2.6)44:553 347
CGC Classic: Creating a Cartoon Turtle Pt. 2 - Modeling the Body (Blender 2.6)43:103 954
CGC Classic: Creating a Cartoon Turtle Pt.1 - Modeling the Head (Blender 2.6)33:429 509
CGC Classic: Creating a Pup Tent pt.2 - Texturing (Blender 2.4)29:502 304
CGC Classic: Creating a Pup Tent pt.1 - Modeling (Blender 2.4)48:253 561
CGC Classic: Creating a Stuffed Elephant pt. 2 - Textures / Render Composition (Blender 2.6)55:565 397
CGC Classic: Creating a Stuffed Elephant pt. 1 - Modeling (Blender 2.6)54:466 507
Bit Depth & How Compression Affects Normal Maps9:216 446
CGC Classic: Creating a Pumpkin pt. 2 - Texturing (Blender 2.4)13:212 257
CGC Classic: Creating a Pumpkin pt. 1 - Modeling (Blender 2.4)16:394 181
CGC Classic: Magic Wand Particle Effect using Billboards pt. 3 (Blender 2.4)28:47744
CGC Classic: Magic Wand Particle Effect using Billboards pt. 2 (Blender 2.4)21:15816
CGC Classic: Magic Wand Particle Effect using Billboards pt. 1 (Blender 2.4)18:491 578
Sculpting Symmetrically on an Asymmetrical Character4:112 575
CGC Classic: Creating a LightBulb pt. 2 - Materials (Blender 2.4)18:161 434
CGC Classic: Creating a LightBulb pt. 1 - Modeling (Blender 2.4)32:152 547
Trailer: Modeling a Gun for a First Person Shooter in Blender1:573 507
CGC Classic: Creating Stencil Maps (Blender 2.4)14:271 738
CGC Classic: Unwrapping a Human Head (Blender 2.4)10:371 857
Using Normal Maps with Low Res Geometry in Blender3:239 805
TEASER: Modeling a Robot Game Character With Blender1:185 892
Resize Parts Of Your Sculpt Easily In Blender Sculpt Mode3:404 385
Animation Critique: How To Instantly Improve Your Blender Animation With Easy Tricks35:5513 612
Specular vs Metalness Workflows in Blender5:3610 154
Intro to Normal Maps in Blender (And Why Games Use Them)3:1816 090
How to Animate Particles Along a Curve in Blender (Without Curve Guide)3:1316 988
Restoring Lost Sculpted Detail in Blender3:509 386
Fix Mistakes Quickly in Blender with Border Rendering1:448 478
How to Make Your Smoke Look Perfect with Blender's Smoke Simulator2:609 047
Create an Animated Mograph Text Intro with Blender19:566 675
Modeling Cables in Blender Cycles4:1915 269
Painting Precision Textures in Blender2:4859 188
Exploring Material Through a Reference Image5:106 983
'Filmic' Color Management in Blender3:2030 483



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