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 | | time | views | |
 | Google I/O 2016 - Day 3 Track 4 | 6:04:11 | 29,341 | |
 | Enhancing Applications and Websites with Embeddable VR Views - Google I/O 2016 | 16:40 | 1,183 | |
 | Bridging the physical and digital. Imagine the possibilities. ATAP. - Google I/O 2016 | 1:00:14 | 58,462 | |
 | Election 2016: The big data showdown - Google I/O 2016 | 41:45 | 1,631 | |
 | Dan Lyons (Disrupted: My Misadventure in the Start-up Bubble) in conversation with Chris DiBona | 45:34 | 750 | |
 | The Physical Web: Make It So - Google I/O 2016 | 31:30 | 3,551 | |
 | Live coding: Make a virtual reality game - Google I/O 2016 | 36:21 | 2,603 | |
 | 3rd Annual Google Security Update - Google I/O 2016 | 37:10 | 1,268 | |
 | Designing for Daydream - Google I/O 2016 | 39:35 | 4,665 | |
 | 6 Degrees of Freedom Gaming in Android with Project Tango - Google I/O 2016 | 38:52 | 1,559 | |
 | Machine Learning: Google's Vision - Google I/O 2016 | 44:45 | 14,007 | |
 | The new Cast SDK - Google I/O 2016 | 28:29 | 3,101 | |
 | Streamlining developer experiences with the Google Maps APIs - Google I/O 2016 | 38:40 | 1,719 | |
 | Machine learning & art - Google I/O 2016 | 42:36 | 5,010 | |
 | Google.org: Accelerating innovation for people with disabilities - Google I/O 2016 | 43:20 | 864 | |
 | Google I/O 2016 - Day 2 Track 1 | 10:53:43 | 95,688 | |
 | Google I/O 2016 - Day 2 Track 4 | 10:53:50 | 53,347 | |
 | VR Design Process - Google I/O 2016 | 46:21 | 6,515 | |
 | What's New with Project Tango - Google I/O 2016 | 39:57 | 14,940 | |
 | Google I/O 2016 - Day 2 Track 3 | 7:13:37 | 64,387 | |
 | Principles of mobile app design: Delight users and drive conversions - Google I/O 2016 | 43:58 | 3,493 | |
 | VR & Cinema - Google I/O 2016 | 29:57 | 12,890 | |
 | Designing & Developing for the Daydream Controller - Google I/O 2016 | 43:48 | 3,565 | |
 | Google I/O 2016 - Day 2 Track 2 | 7:13:59 | 55,087 | |
 | Monetization and Distribution on Daydream - Google I/O 2016 | 42:50 | 2,145 | |
 | Google Cloud Spin: Stopping time with the power of the Cloud - Google I/O 2016 | 35:18 | 1,246 | |
 | Project Tango Developer Panel - Google I/O 2016 | 42:19 | 2,020 | |
 | Lightweight real world interactions with the Physical Web - Google I/O 2016 | 39:80 | 6,599 | |
 | Daydream Labs: Lessons Learned from VR Prototyping - Google I/O 2016 | 30:49 | 13,080 | |
 | VR at Google - Google I/O 2016 | 36:48 | 19,295 | |
 | Learning to speak Designer - Google I/O 2016 | 35:51 | 8,148 | |
 | Understand your Place in this world - Google I/O 2016 | 34:59 | 2,111 | |
 | Google Apps: New APIs for Building Rich Workflows - Google I/O 2016 | 40:58 | 2,440 | |
 | How to build a smart RasPi Bot with Cloud Vision and Speech API - Google I/O 2016 | 29:11 | 5,336 | |
 | Google I/O 2016 - Day 1 Track 3 | 6:57:52 | 29,355 | |
 | Google I/O 2016 - Day 1 Track 4 | 6:57:58 | 48,103 | |
 | Location and Proximity Superpowers: Eddystone + Google Beacon Platform - Google I/O 2016 | 33:12 | 4,838 | |
 | Discover the expanded Material Design motion guidelines - Google I/O 2016 | 23:52 | 15,535 | |
 | Google I/O 2016 - Day 1 Track 1 | 6:57:30 | 188,554 | |
 | Google I/O 2016 - Day 1 Track 2 | 6:57:39 | 60,409 | |
 | Introducing Project Tango Area Learning - Google I/O 2016 | 34:17 | 16,523 | |
 | Streaming your game to reach new users - Google I/O 2016 | 27:46 | 4,158 | |
 | One lap around the Google Cloud Platform - Google I/O 2016 | 41:40 | 5,173 | |
 | Google I/O 2016 - Keynote | 1:54:19 | 1,025,544 | |
 | Google I/O 2016 - Keynote 360 | 2:08:35 | 215,708 | |
 | Announcing the Firebase Youtube Channel! - Firecasts #9 | 0:32 | 6,636 | |
 | Stand out in search results with Rich Cards | 8:51 | 3,973 | |
 | Introducing Firebase: a unified app platform | 1:57 | 420,850 | |
 | Keep data flowing between your app and Google Slides with the new Slides API | 2:15 | 6,365 | |
 | Build seamless integrations with the new Google Sheets API | 2:10 | 10,885 | |
 | The Developer Show (TL;DR 026) | 1:37 | 9,270 | |
 | #Love4Dev from Google Developers | 2:13 | 3,260 | |
 | Banner Ad Best Practices - Mobile Ads Garage #3 | 6:15 | 2,758 | |
 | Let’s Write a Pipeline - Machine Learning Recipes #4 | 7:54 | 28,926 | |
 | The Developer Show (TL;DR 025) | 2:56 | 5,609 | |
 | Understanding GCM on iOS, Part 2: GCM (Route 85) | 7:45 | 3,812 | |
 | #Love4Dev - Seeing what others create in web development with Paul Lewis | 0:37 | 3,861 | |
 | Google Developers Africa On Air: REST matters (and you need more of it) | 34:49 | 5,350 | |
 | #Love4Dev - Solving life-changing puzzles with Colt McAnlis | 0:56 | 2,739 | |
 | The Developer Show (TL;DR 024) | 2:51 | 8,215 | |
 | Enterprise SSO with Chrome Custom Tabs | 29:40 | 3,855 | |
 | #Love4Dev - Developing for Android with Rich Hyndman | 0:42 | 2,635 | |
 | #Love4Dev - Working together in web with Rob Dodson | 0:39 | 931 | |
 | What Makes a Good Feature? - Machine Learning Recipes #3 | 5:41 | 32,016 | |
 | #Love4Dev - Using the open web for simple solutions with Paul Kinlan | 0:35 | 3,620 | |
 | The Developer Show (TL;DR 023) | 2:53 | 5,954 | |
 | #Love4Dev - Using the Android Platform to transform your ideas into reality with Joanna Smith | 0:39 | 4,206 | |
 | #Love4Dev - Android's open ecosystem with Fred Sauer | 0:47 | 3,092 | |
 | Maps APIs - Best Practices | 2:26 | 5,106 | |
 | Implementing Android In-App Billing - The Zen of Monetization #7 | 9:14 | 4,000 | |
 | #Love4Dev - What Magnus Hyttsten loves most about the power of mobile APIs | 0:35 | 3,261 | |
 | The Developer Show (TL;DR 022) | 2:42 | 6,049 | |
 | Learn about Android Development Patterns over Coffee with Joanna Smith | 2:45 | 7,391 | |
 | Importing the Mobile Ads SDK - Mobile Ads Garage #1 | 5:38 | 2,762 | |
 | Understanding APNs on iOS, ASAP! (Route 85) | 5:59 | 3,817 | |
 | Visualizing a Decision Tree - Machine Learning Recipes #2 | 6:42 | 63,059 | |
 | Is your app in the Google index? | 3:31 | 1,917 | |
 | The Developer Show (TL;DR 021) | 2:54 | 5,305 | |
 | Android N and Coffee with Googler Ian Lake | 5:30 | 8,747 | |
 | “Indie Corner”: fine-tune your game and find new players. | 5:54 | 400 | |
 | Rewarded Mediation with AdMob | 4:38 | 470 | |
 | Optimizing your game with Conversion Funnel & Store Listing Experiments | 3:58 | 237 | |
 | Predictive Analytics Powered by Player Stats API | 5:31 | 261 | |
 | 3 Ways Google Delivers Active Gamers | 4:19 | 163 | |
 | Teaching Phones to See with Project Tango | 5:30 | 452 | |
 | Delivering VR for Everyone on Everyday Phones | 5:23 | 248 | |
 | Building Interactive Games with YouTube Gaming | 5:16 | 253 | |
 | Understand & Engage with Your Google Play Audience | 5:11 | 132 | |
 | Expanding your audience to the living room | 4:44 | 155 | |
 | Android and Game engines | 5:90 | 585 | |
 | Graphics Optimization for Android: Mobile-Friendly Features in Vulkan | 5:00 | 717 | |
 | Best Practices for Success on Google Play | 20:25 | 357 | |
 | The Devil Wears Java | 5:10 | 598 | |
 | Scaling to the next billion players | 5:30 | 233 | |
 | Mobile Momentum and New Tools of the Trade | 19:13 | 2,865 | |
 | Firebase Hosting Quickstart - Firecasts #8 | 5:90 | 4,160 | |
 | The Developer Show (TL;DR 020) | 3:22 | 4,876 | |
 | Extreme Data compression (Route 85) | 2:56 | 7,802 | |
 | Machine Learning over Coffee with a Googler | 6:37 | 17,407 | |
 | Hello World - Machine Learning Recipes #1 | 6:53 | 113,873 | |
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