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| | tiempo | vistas | |
| #1. Modeling Workflow Demonstration - Jonathan Williamson (part 1) #Bcon14 #Blender | 11:17 | 2,326 | es en una lista |
| Using Blender to make failed aircraft ideas fly - C Sundiata Cowels - CTS | 34:22 | 1,019 | es en una lista |
| OSL Shader Writing with compatibility in mind - Francois Gastaldo | 1:07:60 | 1,243 | es en una lista |
| Creating an inclusive NPR render engine built to last - Wasili Novratidis | 1:00:15 | 1,216 | es en una lista |
| Deutsch Treffen - German Language Meeting - Thomas Dinges | 52:30 | 1,011 | es en una lista |
| Blender Foundation & Blender Institute - feedback - Ton Roosendaal | 55:47 | 1,550 | es en una lista |
| 3D printing the robotic garden, a work in progress - Andy Goralczyk | 37:30 | 1,254 | es en una lista |
| Blender as an All in One Tool for Film Production - Titus Fehr | 34:47 | 1,626 | es en una lista |
| A big game production with Blender - Wesley Blijlevens | 29:50 | 2,120 | es en una lista |
| Video Mapping and other trickery - Simon Broggi | 29:37 | 1,822 | es en una lista |
| Blender in a triple A Game Studio - Aidy Burrows | 29:44 | 3,399 | es en una lista |
| The use of Blender at the construction site - Jakub Batóg | 23:42 | 1,745 | es en una lista |
| Introduction to 3D Printing using Blender - Wojciech Grabczak | 1:05:13 | 1,687 | es en una lista |
| Blender in undergraduate technology education - Damon Baker | 37:17 | 624 | es en una lista |
| Track Match Blend An update to VFX with Blender - Sebastian Koenig | 51:12 | 10,378 | es en una lista |
| Prokitektura procedural generation of architectural 3D - Vladimir Elistratov | 48:13 | 920 | es en una lista |
| Open Source Multi Exporter for Renderer Comparison - Jan Walter | 31:31 | 853 | es en una lista |
| Modding Blender for Interior Design - Andrew Peel | 36:15 | 3,826 | es en una lista |
| Funny strange beautiful architectural designs - Matthieu Dupont de Dinechin | 1:02:24 | 1,378 | es en una lista |
| One year of Blender development - Antony Riakiotakis | 31:43 | 2,248 | es en una lista |
| Blendroid - Thierry Destribats #BCon14 | 25:52 | 1,095 | es en una lista |
| Blender CAM computer aided machining - Vilem Novak #BCon14 | 26:59 | 3,254 | es en una lista |
| Multi View and Stereo 3D Show and Tell Dalai Felinto #BCon14 | 32:11 | 2,037 | es en una lista |
| Cycles Open Source Production Rendering - Thomas Dinges #Bcon14 | 1:00:29 | 2,207 | es en una lista |
| Free Culture by default in the Blender Community - Pablo López Soriano #BCon14 | 27:39 | 895 | es en una lista |
| Using Blender & Unity for Oculus game Environments - Rob Tuytel #BCon14 | 31:18 | 1,463 | es en una lista |
| Blender Network yearly report - Francesco Siddi, Pablo Vazquez | 37:23 | 1,702 | es en una lista |
| Welcome and keynote - Ton Roosendaal - Blender Conference 2014 | 42:44 | 5,004 | es en una lista |
| Monkaa teaser | 0:31 | 13,875 | |
| Track Match Blend 2 - Camera Tracking with Blender | 5:90 | 53,146 | es en una lista |
| Creature Factory 2 - Training - Trailer | 0:59 | 44,394 | es en una lista |
| Writing for Gooseberry - Paris Laundromat | 7:51 | 8,963 | |
| Cycles Demoreel 2014 | 1:35 | 253,413 | |
| The artists of the Gooseberry Project | 3:19 | 56,281 | |
| Interview: Ton Roosendaal introducing Project Gooseberry | 11:42 | 21,859 | |
| The GOOSEBERRY project teaser - announcing Blender Foundation's feature animation movie | 1:21 | 204,521 | |
| Ton Roosendaal - Final session | 8:44 | 13,698 | |
| Caminandes: Gran Dillama - Blender Foundation's new Open Movie | 2:27 | 572,505 | es en una lista |
| Francesco Siddi and Pablo Vazquez - Blender Network: first year report, future plans | 28:40 | 8,179 | |
| Matthieu Dupont de Dinechin - The use of Blender in digital fabrication | 29:44 | 4,482 | |
| Dalai Felinto - Multiview in Blender | 26:35 | 3,627 | |
| Tobias Günter - Blender as core for web-based product configurators | 26:20 | 2,681 | |
| Andy Davies - Normal mapping for games & realtime content | 53:47 | 11,168 | |
| Caminandes Team - Caminandes Ep. 2 Production | 28:31 | 6,955 | |
| Olivier Boisard - From Blender Projects to Mobile Devices | 27:29 | 5,167 | |
| Silvano Imboden - A production pipeline for Cultural Heritage movies | 30:24 | 1,687 | |
| Sybren A. Stüvel - Blender as research tool: from data to visualization | 55:70 | 4,007 | |
| Daniele De Luca - Computer-aided Pizza Designer with Blender | 23:29 | 2,963 | |
| Helmut Satzger - How to render a Blender movie on a supercomputer | 35:32 | 4,904 | |
| Tom Haines et al - Blender in education - roundtable discussion | 1:04:12 | 2,235 | |
| Animation Workshop | 4:37 | 3,300 | |
| Waqas Abdul Majeed - Luke's Escape (Animated Short) | 17:47 | 4,015 | |
| Blender Conference 2013 Open Stage | 1:17:21 | 3,543 | |
| Joey Ferwerda - Blender game development experiences and the Oculus Rift | 28:48 | 4,231 | |
| Ivan Cappiello and Paolo Acampora - A Skeleton Animated Story | 36:49 | 7,451 | |
| Sergey Sharybin and Keir Mierle - One year of Blender development | 32:33 | 3,135 | |
| Donatas Remeika and Justas Ingelevicius - Virtual prototyping system based on Blender | 23:33 | 1,332 | |
| José Maria Rebello de Andrade - Ptolmus: fast and expressive animation | 27:59 | 2,342 | |
| Jonas Wulff - Ground truth from graphics: Using Sintel to solve computer vision problems | 25:34 | 1,378 | |
| Thomas Dinges - German speaking Community meeting | 53:38 | 1,718 | |
| Jorge Ribeiro - Switching from 2D animation to 3D using Blender | 29:50 | 2,891 | |
| Michał Mielczyński - RayPump: the online Cycles accelerator for Blender | 32:34 | 2,869 | |
| Christian Rantzow and Consuelo Pecchenino - Blender on stereoscopy | 10:45 | 1,071 | |
| Ton Roosendaal - Foundation feedback meeting | 1:17:40 | 3,812 | |
| Sean Kennedy - Using Blender for VFX in Hollywood | 39:41 | 25,945 | |
| Bartek Skorupa - Compositing Workshop: Cycles vs. VRay | 48:21 | 9,440 | |
| Graham Knott - Case Study Presentation: Analysing the brain with Blender | 15:14 | 1,314 | |
| François Gastaldo - QUIPCam: a fast HDR setup using OSL | 12:17 | 1,948 | |
| Sebastian Ullrich - Heart Surgery Simulation with Blender and H3D | 24:23 | 3,305 | |
| Thomas Dinges - Smart sampling - Tips for Cycles rendering | 1:03:50 | 7,844 | |
| Tamir Lousky - Blending for feature films and commercials at PitchiPoy | 34:15 | 2,230 | |
| James Yonan - Build your own low-cost yet highly scalable Blender render farm | 1:11:24 | 14,301 | |
| Jonathan Williamson - James Kennedy - Marius Iatan - Panel about commercializing | 49:10 | 2,802 | |
| Gottfried Hofmann - Permissive is ok -- Research results on license usage | 23:41 | 1,505 | |
| Christopher Webber - MediaGoblin, Blender, and Network Freedom in Graphics | 20:56 | 1,454 | |
| Fabrizio Nunnari - Alexis Heloir - Fast prototyping of UI interaction with Blender | 24:53 | 2,350 | |
| Bassam Kurdali - Tube presentation | 44:23 | 2,872 | |
| Matthias Segui Serera - Generic Generation with Hooked Connectors | 22:34 | 1,771 | |
| Brecht van Lommel - UI analysis and challenges | 47:49 | 5,799 | |
| Jonathan Williamson - Modeling workshop for Organic Forms | 1:34:29 | 13,053 | |
| Janne Karhu - Julius Tuomisto - Kinetic Bunny, meet the Virtual Bunny | 14:56 | 3,699 | |
| Roman Volodin - Traffic Cam: How I made my first own animated short | 22:42 | 3,867 | |
| Paul Caggegi - Using Blender to create Manga/Comics | 20:54 | 9,100 | |
| Andrew Price - Improving Blender's UI | 48:39 | 42,610 | |
| Rob Tuytel - The golden age experience | 22:52 | 3,270 | |
| Aeva Palecek - Developing Artist-Centric Tools and Infrastructure for 3D Printing | 45:56 | 3,380 | |
| Ton Roosendaal - Opening Keynote | 27:19 | 42,896 | |
| Tears of Steel in 4k - Official Blender Foundation release | 12:15 | 132,508 | |
| Blender Demo Reel 2013 | 3:21 | 855,565 | |
| FMX 2013 - Blender VFX Pipeline | 1:00:22 | 11,916 | |
| FMX 2013 - Blender Cycles - part 2 | 22:28 | 3,015 | |
| FMX 2013 - Blender Cycles - part 1 | 33:14 | 6,120 | |
| Tears of Steel - 4k version (in HD) - Blender Foundation channel | 12:15 | 158,724 | |
| DVD Training: Blender for 3D Printing | 4:30 | 43,968 | |
| 20121014 #bconf12 Blender Conference: Ton Roosendaal Closing session | 6:23 | 0 | |
| 20121014 16:35 #bconf12 ulius Tuomisto, Janne Karhu Using NI mate and the Blender Game Engine for pr | 24:46 | 0 | |
| 20121014 16:01 Dalai Felinto, Aldo René Zang An Open Source Framework for Photo-Realistic Rendering | 31:40 | 0 | |
| 20121014 15:36 #bconf12 Hjalti Hjalmarsson Animating the Iceland Express Bird | 23:35 | 0 | |
| 20121014 15:03 Martin Lubich Challenges and Production Insights of Single-Handedly Making a Short | 29:90 | 0 | |
| 20121014 14:31 #bconf12 Lukas Toenne Particle Nodes - Development over the past year and future | 28:47 | 0 | |
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